کلاینت: تفاوت میان نسخه‌ها

محتوای حذف‌شده محتوای افزوده‌شده
Wayiran (بحث | مشارکت‌ها)
بدون خلاصۀ ویرایش
Wayiran (بحث | مشارکت‌ها)
بدون خلاصۀ ویرایش
خط ۳:
A client is an application or system that accesses a remote service on another computer system, known as a server, by way of a network.[1] The term was first applied to devices that were not capable of running their own stand-alone programs, but could interact with remote computers via a network. These dumb terminals were clients of the time-sharing mainframe computer.
 
'''کارخواه''' {{انگلیسی|Client}}، یک [[نرم‌افزار کاربردی]] یا [[سامانه]] است که به سرویس‌های یک سامانهٔ رایانه‌ای دیگر به نام [[کارساز]] (server) از طریق یک شبکه دسترسی دارد.
 
The client-server model is still used today on the Internet, where a user may connect to a service operating on a remote system through the Internet protocol suite. Web browsers are clients that connect to web servers and retrieve web pages for display. Most people use e-mail clients to retrieve their e-mail from their internet service provider's mail storage servers. Online chat uses a variety of clients, which vary depending on the chat protocol being used. Game Clients usually refer to the software that is the game in only multiplayer online games for the computer.
 
مدل [[کارخواه-کارساز]] حتی امروز هم در [[اینترنت]]، در حالی که یک [[کاربر]] به خدماتی که بر کار می‌کند ممکن است وصل باشد به کار می‌رود
 
 
Increasingly, existing large client applications are being switched to websites, making the browser a sort of universal client. This avoids the hassle of downloading a large piece of software onto any computer you want to use the application on. An example of this is the rise of webmail.
 
==منابع==